Personal game review: fallout 3
What do you get if you throw a traveller in a post-apocalyptic
wasteland in the future that seems to be set in the fifties, the answer is
fallout 3. Set in Washington DC, you start off as a character with a name and
look of your choosing, who lives in vault 101, an underground refuge where a
small band of humans live to escape the horrors of the outside world. In the
first ten minutes of this game you’re already introduced to so much of the
games plot which helps you to become more immersed in the game at the get go, plus
with the added player customisation, you feel as if you are in control of your
characters life. The plot of the story eventually leads to you escaping the
vault to the wasteland of Washington DC. The gameplay can be first or third
person, although there is much point going third person when you try to shoot
someone as it makes your accuracy terrible, but it’s a nice touch if you want
to look at your character. As well as the real time shooting gameplay the game
also provide an extra form of gameplay. The VATS system allows the player to
stop time and to choose where to shoot the enemy, then time starts back up
again showing you character shooting where you’ve chosen in various cinematic
cut scenes. This was a good idea to incorporate into the game because it adds a
new level of interest to the shoot em up gameplay that you wouldn’t find in a
call of duty game
The map of this wasteland
is a very reasonable size for people who like to explore in games, it means
that the main plot of the game is just a part of what this game has to offer. The
player is actually permitted to ignore the main quest, and to find his own way
around the spanning landscape of burned houses, dead trees and raider’s
campouts. Giving the player this freedom to do what they want in the game adds
to the experience tenfold, as you feel you are the decision maker and what you
do alters the course of the game itself. E.g. you come across a town called
megaton which surrounds a mini unexploded nuclear bomb. If the player so
desires he/she can rig that bomb to explode destroy everything and everyone in
that town.
With such a grey vast depressing world with hours of
content, you would think it get tiresome after a while. But fallout 3 definitely
wins you with its charm, with robots who wander round asking to be your friend,
or pip-boy the cartoon mascot for your pip-boy device, keeping track of your
good/bad karma level (depending on how well behaved you’ve been). The on-going
theme of ‘fifties vision of the future’, brings a delightful twist to this
seemingly depressing game. Turn on the
radio and you will hear billy holiday, look around the wasteland you will see
buildings that have an art deco style.
In conclusion I highly rate this game for its charm, its
open approach to storytelling and its interesting gameplay.
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